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  2. Google - Wikipedia

    en.wikipedia.org/wiki/Google

    Google LLC The Google logo used since 2015 Google's headquarters, the Googleplex Formerly Google Inc. (1998–2017) Company type Subsidiary Traded as NASDAQ: GOOGL, GOOG Industry Internet Cloud computing Computer software Computer hardware Artificial intelligence Advertising Founded September 4, 1998 ; 25 years ago (1998-09-04) [a] in Menlo Park, California, United States Founders Larry Page ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    October 10, 2023 [8] Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. Rooms, a 3D design app and 'cozy game,' gets a major update ...

    techcrunch.com/2024/04/04/rooms-the-fun-3d...

    Rooms is an interior decorating app that falls under the cozy game category. Players can build and code intricate 3D rooms and mini-games using a library of over 7,500 digital items. Users can ...

  5. Yahaha Studios, a platform for building no-code, immersive ...

    techcrunch.com/2022/01/13/yahaha-studios-a...

    Ahead of that, it is disclosing a healthy $50 million in funding. Yahaha Studios , an Espoo, Finland-based startup with R&D based in Shanghai, has yet to launch a commercial product.

  6. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation. Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [1]

  7. 2020 was the year of the casual gamer - Engadget

    www.engadget.com/casual-gaming-in-2020-150021233...

    Unlike most other forms of entertainment, video games weren’t hit as hard this year. Sure, the big live events like E3 and EVO were cancelled, but gaming is an activity enjoyed by most at home ...