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Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.
List of ray tracing software; Parallel computing; Path tracing; Phong shading; Progressive refinement; Shading; Specular reflection; Tessellation; Per-pixel lighting; GPUOpen; Nvidia GameWorks; Metal (API) Vulkan; DirectX
Website. www.povray.org. The Persistence of Vision Ray Tracer, most commonly acronymed as POV-Ray, is a cross-platform ray-tracing program that generates images from a text-based scene description. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins for Amiga computers.
NVIDIA RTX 3080 review: A huge leap for 4K gaming and ray tracing. It's the best GPU you can find under $1,000. devindra hardawar. Senior Editor. Wed, Sep 16, 2020, 9:01 AM · 7 min read. NVIDIA ...
At GDC 2018, Microsoft and NVIDIA demoed new technology that supports ray-tracing in games. Microsoft's tech, called DXR, adds software support for ray tracing to DirectX 12, the toolset that ...
The new RT cores can accelerate ray tracing by up to 25 times compared to Nvidia’s Pascal architecture, and Nvidia claims 10 GigaRays a second for the maximum performance. Unsurprisingly, the ...
The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...
Vulkan's updated software kit should bring ray tracing to more games and apps without depending on DirectX.
DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.
In addition to ray tracing, RTX includes artificial intelligence integration, common asset formats, rasterization (CUDA) support, and simulation APIs. The components of RTX are: AI-accelerated features (NGX) Asset formats (USD and MDL) Rasterization including advanced shaders; Raytracing via OptiX, Microsoft DXR and Vulkan; Simulation tools ...