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Queens, Crossclimb and Pinpoint — respectively testing your abilities in logic, trivia and word association — will be available globally starting today, both via a direct link to the games and ...
A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that consists of the letters of words placed in a grid, which usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box.
The Da Vinci Code WebQuests (also called The Da Vinci Code Challenges) are a series of web-based puzzles related to the bestselling 2003 novel The Da Vinci Code, as well as the 2006 film. There have been several unrelated web quests, including one in 2006 run by Google.
Cicada 3301 is the name given to three sets of puzzles posted under the name "3301" online between 2012 and 2014. The first puzzle started on January 4, 2012, on 4chan and ran for nearly a month.
WebCrow 2.0 uses natural language processing technology to understand a puzzle's clues like a human player would.
The company is starting with three games: Pinpoint, a word game where players must guess the theme that ties a series of words together; Queens, a puzzle game that’s a bit like a cross...
“Wordle, which gives players six tries to guess a five-letter mystery word, will join New York Times Games’s portfolio of original, engaging puzzle games that delight and challenge solvers ...
In communication, a code word is an element of a standardized code or protocol. Each code word is assembled in accordance with the specific rules of the code and assigned a unique meaning. Code words are typically used for reasons of reliability, clarity, brevity, or secrecy.
Connections is a word puzzle developed and published by The New York Times as part of The New York Times Games. It was released for PC on June 12, 2023, during its beta phase . It is the second most played game that is published by Times , behind Wordle .
The Hardest Logic Puzzle Ever is a logic puzzle so called by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. [1] [2] Boolos' article includes multiple ways of solving the problem.