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Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.
Ray tracing is capable of simulating a variety of optical effects, [3] such as reflection, refraction, soft shadows, scattering, depth of field, motion blur, caustics, ambient occlusion and dispersion phenomena (such as chromatic aberration ).
Quake Wars: Ray Traced was rendered using Intel's now-cancelled Xeon Phi PCI 3.0 board. Ray-tracing hardware is special-purpose computer hardware designed for accelerating ray tracing calculations.
NVIDIA's RTX 3080 is an absolute beast, delivering solid 4K speeds while also running ray tracing.
What's more, the Switch 2 demo was said to feature NVIDIA’s DLSS upscaling tech, ray-tracing and visuals comparable to those seen on the PS5 and Series X. It's unlikely that the Switch 2 will ...
But here's where there's some interesting news. At GDC 2018, Microsoft and NVIDIA demoed new technology that supports ray-tracing in games. Microsoft's tech, called DXR, adds software support...
Don't be surprised if you see ray tracing from relative newcomers, however. This could also be the key to making ray tracing more commonplace beyond Windows, including on open platforms...
Radiance is a suite of tools for performing lighting simulation originally written by Greg Ward. [1] It includes a renderer as well as many other tools for measuring the simulated light levels. It uses ray tracing to perform all lighting calculations, accelerated by the use of an octree data structure.
In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces.
But there's no real-time ray tracing, a technology that NVIDIA has been pushing since last year, when it unveiled its RTX desktop GPUs. So where does this leave AMD?
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